Date: 12.10.2025

Source: Udemy – Ultimate Blender 3D Geometry Nodes

Time spent: 0.5 hour

Continuing the Udemy The Ultimate Blender 3D Geometry Nodes Course, I created this basic cityscape.

This one was super simple to set up, and is fully adjustable. You can quickly and easily expand or contract the city to be a different size, change the height, scale and density of the buildings, and change the seed to randomise the layout.

This node setup has tons of potential for making a whole host of things, such as rocks and pebbles on a beach, or trees in a forest. I can see myself using this a lot for scenery.

City geometry nodes:

Window shader nodes: